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public static interface ImportPlaybookResponse.ConflictingResourcesOrBuilder extends MessageOrBuilderImplements
MessageOrBuilderMethods
getMainPlaybookDisplayName()
public abstract String getMainPlaybookDisplayName()Display name of conflicting main playbook.
 string main_playbook_display_name = 1;
| Returns | |
|---|---|
| Type | Description | 
String | 
        The mainPlaybookDisplayName.  | 
      
getMainPlaybookDisplayNameBytes()
public abstract ByteString getMainPlaybookDisplayNameBytes()Display name of conflicting main playbook.
 string main_playbook_display_name = 1;
| Returns | |
|---|---|
| Type | Description | 
ByteString | 
        The bytes for mainPlaybookDisplayName.  | 
      
getNestedPlaybookDisplayNames(int index)
public abstract String getNestedPlaybookDisplayNames(int index)Display names of conflicting nested playbooks.
 repeated string nested_playbook_display_names = 2;
| Parameter | |
|---|---|
| Name | Description | 
index | 
        intThe index of the element to return.  | 
      
| Returns | |
|---|---|
| Type | Description | 
String | 
        The nestedPlaybookDisplayNames at the given index.  | 
      
getNestedPlaybookDisplayNamesBytes(int index)
public abstract ByteString getNestedPlaybookDisplayNamesBytes(int index)Display names of conflicting nested playbooks.
 repeated string nested_playbook_display_names = 2;
| Parameter | |
|---|---|
| Name | Description | 
index | 
        intThe index of the value to return.  | 
      
| Returns | |
|---|---|
| Type | Description | 
ByteString | 
        The bytes of the nestedPlaybookDisplayNames at the given index.  | 
      
getNestedPlaybookDisplayNamesCount()
public abstract int getNestedPlaybookDisplayNamesCount()Display names of conflicting nested playbooks.
 repeated string nested_playbook_display_names = 2;
| Returns | |
|---|---|
| Type | Description | 
int | 
        The count of nestedPlaybookDisplayNames.  | 
      
getNestedPlaybookDisplayNamesList()
public abstract List<String> getNestedPlaybookDisplayNamesList()Display names of conflicting nested playbooks.
 repeated string nested_playbook_display_names = 2;
| Returns | |
|---|---|
| Type | Description | 
List<String> | 
        A list containing the nestedPlaybookDisplayNames.  | 
      
getToolDisplayNames(int index)
public abstract String getToolDisplayNames(int index)Display names of conflicting tools.
 repeated string tool_display_names = 3;
| Parameter | |
|---|---|
| Name | Description | 
index | 
        intThe index of the element to return.  | 
      
| Returns | |
|---|---|
| Type | Description | 
String | 
        The toolDisplayNames at the given index.  | 
      
getToolDisplayNamesBytes(int index)
public abstract ByteString getToolDisplayNamesBytes(int index)Display names of conflicting tools.
 repeated string tool_display_names = 3;
| Parameter | |
|---|---|
| Name | Description | 
index | 
        intThe index of the value to return.  | 
      
| Returns | |
|---|---|
| Type | Description | 
ByteString | 
        The bytes of the toolDisplayNames at the given index.  | 
      
getToolDisplayNamesCount()
public abstract int getToolDisplayNamesCount()Display names of conflicting tools.
 repeated string tool_display_names = 3;
| Returns | |
|---|---|
| Type | Description | 
int | 
        The count of toolDisplayNames.  | 
      
getToolDisplayNamesList()
public abstract List<String> getToolDisplayNamesList()Display names of conflicting tools.
 repeated string tool_display_names = 3;
| Returns | |
|---|---|
| Type | Description | 
List<String> | 
        A list containing the toolDisplayNames.  |