Bigtable stores data in massively scalable tables, each of which is a sorted key/value map. A Cloud Bigtable table is identified by the instance it is contained in and its table_id.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-07-09 UTC."],[[["This webpage provides documentation for the `TableResource` class within the Google Cloud Bigtable C++ client library, with the latest release candidate version being 2.37.0-rc."],["The `TableResource` class represents a Bigtable table, which is a scalable key/value map identified by its instance and table ID."],["The class offers constructors to create a `TableResource` object using either an `InstanceResource` and table ID, or project ID, instance ID, and table ID directly."],["The class supplies member functions to retrieve the associated `InstanceResource`, the table ID, and the full table name."],["It is the application's responsibility to provide valid IDs for projects, instances, and tables, as the class does not actively validate them until they're used in an RPC."]]],[]]