Returns the channel pool to use when no other options are specified. This method is not called unless
CanUseChannelPool returns true, so if a channel pool is unavailable, override that property
to return false and throw an exception from this method.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-12 UTC."],[[["\u003cp\u003eThis document provides reference documentation for the \u003ccode\u003eBigtableClientBuilder\u003c/code\u003e class within the Google Bigtable v2 API for .NET.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eBigtableClientBuilder\u003c/code\u003e class is used to configure credentials, endpoint, and other settings for creating a \u003ccode\u003eBigtableClient\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eIt lists all available versions of the API from version 2.2.0 to the latest 3.17.0, with links to each version's documentation.\u003c/p\u003e\n"],["\u003cp\u003eThe class inherits from \u003ccode\u003eClientBuilderBase<BigtableClient>\u003c/code\u003e and includes methods like \u003ccode\u003eBuild()\u003c/code\u003e and \u003ccode\u003eBuildAsync()\u003c/code\u003e to create the client, along with various properties for configuring the client.\u003c/p\u003e\n"],["\u003cp\u003eThe default setting for the EmulatorDetection property, which manages the use of emulator environment variables, is set to None meaning it ignores such variables by default.\u003c/p\u003e\n"]]],[],null,[]]