public sealed class PatchNetworkRequest : IMessage<PatchNetworkRequest>, IEquatable<PatchNetworkRequest>, IDeepCloneable<PatchNetworkRequest>, IBufferMessage, IMessage
A request message for Networks.Patch. See the method description for details.
An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported ( 00000000-0000-0000-0000-000000000000).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-08 UTC."],[[["\u003cp\u003eThe \u003ccode\u003ePatchNetworkRequest\u003c/code\u003e class is used to send a request to update a network within the Google Cloud Compute V1 API.\u003c/p\u003e\n"],["\u003cp\u003eThis class is part of the \u003ccode\u003eGoogle.Cloud.Compute.V1\u003c/code\u003e namespace and is available in the \u003ccode\u003eGoogle.Cloud.Compute.V1.dll\u003c/code\u003e assembly, with a version range from 1.0.0 all the way up to the latest at 3.6.0.\u003c/p\u003e\n"],["\u003cp\u003eIt inherits from \u003ccode\u003eObject\u003c/code\u003e and implements \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e interfaces, giving it capabilities for serialization, equality checks, deep cloning, and buffered message handling.\u003c/p\u003e\n"],["\u003cp\u003eThe class contains properties like \u003ccode\u003eNetwork\u003c/code\u003e, \u003ccode\u003eNetworkResource\u003c/code\u003e, \u003ccode\u003eProject\u003c/code\u003e, and \u003ccode\u003eRequestId\u003c/code\u003e, allowing for the specification of the network to be updated, the resource details, the project ID, and an optional request identifier for idempotency.\u003c/p\u003e\n"],["\u003cp\u003eThe available constructors allow for creating a default \u003ccode\u003ePatchNetworkRequest\u003c/code\u003e object or one copied from an existing \u003ccode\u003ePatchNetworkRequest\u003c/code\u003e object.\u003c/p\u003e\n"]]],[],null,[]]