public sealed class SimulateMaintenanceEventInstanceRequest : IMessage<SimulateMaintenanceEventInstanceRequest>, IEquatable<SimulateMaintenanceEventInstanceRequest>, IDeepCloneable<SimulateMaintenanceEventInstanceRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Compute Engine v1 API class SimulateMaintenanceEventInstanceRequest.
A request message for Instances.SimulateMaintenanceEvent. See the method description for details.
An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported ( 00000000-0000-0000-0000-000000000000).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-08 UTC."],[[["\u003cp\u003eThis page provides reference documentation for the \u003ccode\u003eSimulateMaintenanceEventInstanceRequest\u003c/code\u003e class in the Google Compute Engine v1 API, specifically within version 2.10.0 of the .NET library.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eSimulateMaintenanceEventInstanceRequest\u003c/code\u003e class is used to construct requests for simulating maintenance events on instances, with details available in the method description.\u003c/p\u003e\n"],["\u003cp\u003eThe documentation covers various versions of the .NET library, ranging from 1.0.0 up to the latest 3.6.0, along with detailed information on inheritance, constructors, and properties like \u003ccode\u003eInstance\u003c/code\u003e, \u003ccode\u003eProject\u003c/code\u003e, \u003ccode\u003eRequestId\u003c/code\u003e, and \u003ccode\u003eZone\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe class implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, offering methods for message manipulation, comparison, deep cloning, and buffer management.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eSimulateMaintenanceEventInstanceRequest\u003c/code\u003e has a number of accessible properties that help define the request, such as \u003ccode\u003eHasRequestId\u003c/code\u003e, \u003ccode\u003eInstance\u003c/code\u003e, \u003ccode\u003eProject\u003c/code\u003e, \u003ccode\u003eRequestId\u003c/code\u003e, and \u003ccode\u003eZone\u003c/code\u003e, all of which help construct the message.\u003c/p\u003e\n"]]],[],null,[]]