public sealed class SwitchToCustomModeNetworkRequest : IMessage<SwitchToCustomModeNetworkRequest>, IEquatable<SwitchToCustomModeNetworkRequest>, IDeepCloneable<SwitchToCustomModeNetworkRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Compute Engine v1 API class SwitchToCustomModeNetworkRequest.
A request message for Networks.SwitchToCustomMode. See the method description for details.
An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported ( 00000000-0000-0000-0000-000000000000).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-08 UTC."],[[["\u003cp\u003eThis webpage provides reference documentation for the \u003ccode\u003eSwitchToCustomModeNetworkRequest\u003c/code\u003e class in the Google Compute Engine v1 API, specifically within version 2.16.0 of the .NET library.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eSwitchToCustomModeNetworkRequest\u003c/code\u003e class is used to send a request to switch a network to custom mode and implements several interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, and \u003ccode\u003eIDeepCloneable\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version for the class is 3.6.0, and this page also lists numerous previous versions with corresponding documentation links, going as far back as version 1.0.0.\u003c/p\u003e\n"],["\u003cp\u003eThe class has constructors for creating new instances, either default or copied, and it contains properties like \u003ccode\u003eHasRequestId\u003c/code\u003e, \u003ccode\u003eNetwork\u003c/code\u003e, \u003ccode\u003eProject\u003c/code\u003e, and \u003ccode\u003eRequestId\u003c/code\u003e, which are detailed in the documentation.\u003c/p\u003e\n"],["\u003cp\u003eThe document includes inheritance details and a list of inherited members, as well as information on the namespace and assembly related to the class, \u003ccode\u003eSwitchToCustomModeNetworkRequest\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,[]]