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public sealed class ResourceCommitment : IMessage<ResourceCommitment>, IEquatable<ResourceCommitment>, IDeepCloneable<ResourceCommitment>, IBufferMessage, IMessageReference documentation and code samples for the Compute Engine v1 API class ResourceCommitment.
Commitment for a particular hardware resource (a commitment is composed of one or more of these).
Implements
IMessageResourceCommitment, IEquatableResourceCommitment, IDeepCloneableResourceCommitment, IBufferMessage, IMessageNamespace
Google.Cloud.Compute.V1Assembly
Google.Cloud.Compute.V1.dll
Constructors
ResourceCommitment()
public ResourceCommitment()ResourceCommitment(ResourceCommitment)
public ResourceCommitment(ResourceCommitment other)| Parameter | |
|---|---|
| Name | Description |
other |
ResourceCommitment |
Properties
AcceleratorType
public string AcceleratorType { get; set; }Name of the accelerator type or GPU resource. Specify this field only when the type of hardware resource is ACCELERATOR.
| Property Value | |
|---|---|
| Type | Description |
string |
|
Amount
public long Amount { get; set; }The quantity of the hardware resource that you want to commit to purchasing (in a type-dependent unit). - For vCPUs, you must specify an integer value. - For memory, you specify the amount of MB that you want. The value you specify must be a multiple of 256 MB, with up to 6.5 GB of memory per every vCPU. - For GPUs, you must specify an integer value. - For Local SSD disks, you must specify the amount in GB. The size of a single Local SSD disk is 375 GB.
| Property Value | |
|---|---|
| Type | Description |
long |
|
HasAcceleratorType
public bool HasAcceleratorType { get; }Gets whether the "accelerator_type" field is set
| Property Value | |
|---|---|
| Type | Description |
bool |
|
HasAmount
public bool HasAmount { get; }Gets whether the "amount" field is set
| Property Value | |
|---|---|
| Type | Description |
bool |
|
HasType
public bool HasType { get; }Gets whether the "type" field is set
| Property Value | |
|---|---|
| Type | Description |
bool |
|
Type
public string Type { get; set; }The type of hardware resource that you want to specify. You can specify any of the following values: - VCPU - MEMORY - LOCAL_SSD - ACCELERATOR Specify as a separate entry in the list for each individual resource type. Check the Type enum for the list of possible values.
| Property Value | |
|---|---|
| Type | Description |
string |
|