public sealed class InsertNetworkRequest : IMessage<InsertNetworkRequest>, IEquatable<InsertNetworkRequest>, IDeepCloneable<InsertNetworkRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Compute Engine v1 API class InsertNetworkRequest.
A request message for Networks.Insert. See the method description for details.
An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported ( 00000000-0000-0000-0000-000000000000).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-08 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eInsertNetworkRequest\u003c/code\u003e class is part of the Google Cloud Compute Engine v1 API, specifically found in the \u003ccode\u003eGoogle.Cloud.Compute.V1\u003c/code\u003e namespace, and is available in the \u003ccode\u003eGoogle.Cloud.Compute.V1.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"],["\u003cp\u003eThis class is used to send a request to create or "insert" a new network, as described in the \u003ccode\u003eNetworks.Insert\u003c/code\u003e method documentation.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eInsertNetworkRequest\u003c/code\u003e implements multiple interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, for various functionalities like message handling, equality comparison, cloning, and efficient data handling.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes properties like \u003ccode\u003eNetworkResource\u003c/code\u003e (to define the network to be created), \u003ccode\u003eProject\u003c/code\u003e (to identify the project for the request), and \u003ccode\u003eRequestId\u003c/code\u003e (for optional request identification and idempotency), with the \u003ccode\u003eHasRequestId\u003c/code\u003e property to indicate if the request ID is set.\u003c/p\u003e\n"],["\u003cp\u003eThe document details the various versions available for the API, ranging from version 1.0.0 to the latest version of 3.6.0, along with links to the documentation for each version of \u003ccode\u003eInsertNetworkRequest\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,[]]