public sealed class InsertLicenseRequest : IMessage<InsertLicenseRequest>, IEquatable<InsertLicenseRequest>, IDeepCloneable<InsertLicenseRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Compute Engine v1 API class InsertLicenseRequest.
A request message for Licenses.Insert. See the method description for details.
An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported ( 00000000-0000-0000-0000-000000000000).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-08 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eInsertLicenseRequest\u003c/code\u003e class is part of the Google Cloud Compute Engine v1 API, specifically found in the \u003ccode\u003eGoogle.Cloud.Compute.V1\u003c/code\u003e namespace and \u003ccode\u003eGoogle.Cloud.Compute.V1.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"],["\u003cp\u003eThis class is a request message used for the \u003ccode\u003eLicenses.Insert\u003c/code\u003e method within the API, allowing users to insert a license into the system, and detailed documentation is available for numerous versions ranging from 1.0.0 to 3.6.0.\u003c/p\u003e\n"],["\u003cp\u003eThe class implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, providing functionalities like message handling, equality comparison, deep cloning, and buffered message support.\u003c/p\u003e\n"],["\u003cp\u003eIt includes properties like \u003ccode\u003eHasRequestId\u003c/code\u003e, \u003ccode\u003eLicenseResource\u003c/code\u003e, \u003ccode\u003eProject\u003c/code\u003e, and \u003ccode\u003eRequestId\u003c/code\u003e, which are essential for managing the request and the license being inserted, also allowing for the optional addition of a request ID to prevent duplicate operations.\u003c/p\u003e\n"],["\u003cp\u003eThe documentation offers details on constructors and inherited members, allowing for the creation of new instances or to explore further in depth the members of the class, all starting from the base \u003ccode\u003eobject\u003c/code\u003e type.\u003c/p\u003e\n"]]],[],null,[]]