public sealed class SwitchToCustomModeNetworkRequest : IMessage<SwitchToCustomModeNetworkRequest>, IEquatable<SwitchToCustomModeNetworkRequest>, IDeepCloneable<SwitchToCustomModeNetworkRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Compute Engine v1 API class SwitchToCustomModeNetworkRequest.
A request message for Networks.SwitchToCustomMode. See the method description for details.
An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported ( 00000000-0000-0000-0000-000000000000).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-08 UTC."],[[["\u003cp\u003eThis document provides reference information for the \u003ccode\u003eSwitchToCustomModeNetworkRequest\u003c/code\u003e class within the Google Cloud Compute Engine v1 API, specifically version 3.4.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eSwitchToCustomModeNetworkRequest\u003c/code\u003e class is used to send a request to update a network to custom mode, as part of the Google.Cloud.Compute.V1 namespace.\u003c/p\u003e\n"],["\u003cp\u003eThe class inherits from \u003ccode\u003eobject\u003c/code\u003e and implements several interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, all designed to provide it with the functionality required to work within the Protobuf framework.\u003c/p\u003e\n"],["\u003cp\u003eThe document lists various versions of the \u003ccode\u003eSwitchToCustomModeNetworkRequest\u003c/code\u003e, ranging from 1.0.0 to the latest 3.6.0, indicating a history of updates and a selection of versions to choose from.\u003c/p\u003e\n"],["\u003cp\u003eThis class contains several properties, including \u003ccode\u003eNetwork\u003c/code\u003e, \u003ccode\u003eProject\u003c/code\u003e, and \u003ccode\u003eRequestId\u003c/code\u003e, which are used to define and identify the network, project and request to be acted upon.\u003c/p\u003e\n"]]],[],null,[]]