public sealed class ReleaseChannelConfig : IMessage<ServerConfig.Types.ReleaseChannelConfig>, IEquatable<ServerConfig.Types.ReleaseChannelConfig>, IDeepCloneable<ServerConfig.Types.ReleaseChannelConfig>, IBufferMessage, IMessage
ReleaseChannelConfig exposes configuration for a release channel.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis webpage details the \u003ccode\u003eReleaseChannelConfig\u003c/code\u003e class within the \u003ccode\u003eGoogle.Cloud.Container.V1\u003c/code\u003e namespace, used for configuring release channels in Google Cloud Container.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of the \u003ccode\u003eReleaseChannelConfig\u003c/code\u003e documentation is version 3.33.0, with documentation available for versions ranging from 3.0.0 to 3.33.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eReleaseChannelConfig\u003c/code\u003e class, found in the \u003ccode\u003eGoogle.Cloud.Container.V1.dll\u003c/code\u003e assembly, implements several interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eKey properties of the \u003ccode\u003eReleaseChannelConfig\u003c/code\u003e include \u003ccode\u003eChannel\u003c/code\u003e to specify the release channel, \u003ccode\u003eDefaultVersion\u003c/code\u003e for the default cluster version, and \u003ccode\u003eValidVersions\u003c/code\u003e which lists the allowed versions for the channel.\u003c/p\u003e\n"],["\u003cp\u003eIt includes 2 constructors, one to initialize the object and the other to take in an existing \u003ccode\u003eServerConfig.Types.ReleaseChannelConfig\u003c/code\u003e object.\u003c/p\u003e\n"]]],[],null,[]]