[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis webpage provides reference documentation for the \u003ccode\u003eResourceLimit\u003c/code\u003e class within the Google Kubernetes Engine v1 API, specifically for the .NET environment, spanning versions from 2.3.0 up to the latest version 3.33.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eResourceLimit\u003c/code\u003e class is used to define the minimum and maximum amount of a specific resource within a cluster, where memory is represented in gigabytes, and it implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eResourceLimit\u003c/code\u003e class allows the setting of properties such as \u003ccode\u003eMaximum\u003c/code\u003e, \u003ccode\u003eMinimum\u003c/code\u003e, and \u003ccode\u003eResourceType\u003c/code\u003e, representing the upper and lower limits of the resource amount, as well as the type of resource itself, which can be "cpu", "memory", or a GPU-specific string.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eResourceLimit\u003c/code\u003e class offers two constructors, one default constructor \u003ccode\u003eResourceLimit()\u003c/code\u003e, and one for copying values from another \u003ccode\u003eResourceLimit\u003c/code\u003e, \u003ccode\u003eResourceLimit(ResourceLimit other)\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,[]]