public sealed class Zone.Types.ResourceSpec : IMessage<Zone.Types.ResourceSpec>, IEquatable<Zone.Types.ResourceSpec>, IDeepCloneable<Zone.Types.ResourceSpec>, IBufferMessage, IMessage
Reference documentation and code samples for the Cloud Dataplex v1 API class Zone.Types.ResourceSpec.
Settings for resources attached as assets within a zone.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis webpage provides documentation for the \u003ccode\u003eZone.Types.ResourceSpec\u003c/code\u003e class within the Google Cloud Dataplex v1 API, specifically focusing on settings for resources attached as assets within a zone.\u003c/p\u003e\n"],["\u003cp\u003eThe documentation lists multiple versions of the API, ranging from version 1.0.0 to the latest version 3.6.0, each with its own specific link, and is showing the details for version 2.10.0.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eZone.Types.ResourceSpec\u003c/code\u003e implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eResourceSpec\u003c/code\u003e class has two constructors, \u003ccode\u003eResourceSpec()\u003c/code\u003e and \u003ccode\u003eResourceSpec(Zone.Types.ResourceSpec other)\u003c/code\u003e, and one main property called \u003ccode\u003eLocationType\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eLocationType\u003c/code\u003e property within \u003ccode\u003eResourceSpec\u003c/code\u003e determines the allowed location type of the resources that can be attached to assets within a zone.\u003c/p\u003e\n"]]],[],null,[]]