public sealed class OutputAudioText : IMessage<ResponseMessage.Types.OutputAudioText>, IEquatable<ResponseMessage.Types.OutputAudioText>, IDeepCloneable<ResponseMessage.Types.OutputAudioText>, IBufferMessage, IMessage
A text or ssml response that is preferentially used for TTS output audio
synthesis, as described in the comment on the ResponseMessage message.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by the end
user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe provided content outlines the different versions of \u003ccode\u003eOutputAudioText\u003c/code\u003e within the \u003ccode\u003eGoogle.Cloud.Dialogflow.Cx.V3\u003c/code\u003e namespace, ranging from version 1.0.0 to the latest version, 2.23.0.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eOutputAudioText\u003c/code\u003e is a class used for TTS output audio synthesis, allowing responses to be delivered as either raw text or SSML.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eOutputAudioText\u003c/code\u003e class implements multiple interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, and is inherited from the \u003ccode\u003eObject\u003c/code\u003e class.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes properties such as \u003ccode\u003eAllowPlaybackInterruption\u003c/code\u003e, \u003ccode\u003eSourceCase\u003c/code\u003e, \u003ccode\u003eSsml\u003c/code\u003e, and \u003ccode\u003eText\u003c/code\u003e, which dictate how the audio is synthesized and if the end user is able to interrupt the playback.\u003c/p\u003e\n"],["\u003cp\u003eThe document contains methods like the constructor \u003ccode\u003eOutputAudioText()\u003c/code\u003e, \u003ccode\u003eObject.GetHashCode()\u003c/code\u003e, \u003ccode\u003eObject.GetType()\u003c/code\u003e, \u003ccode\u003eObject.MemberwiseClone()\u003c/code\u003e, and \u003ccode\u003eObject.ToString()\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,[]]