public sealed class OutputAudioText : IMessage<ResponseMessage.Types.OutputAudioText>, IEquatable<ResponseMessage.Types.OutputAudioText>, IDeepCloneable<ResponseMessage.Types.OutputAudioText>, IBufferMessage, IMessage
A text or ssml response that is preferentially used for TTS output audio
synthesis, as described in the comment on the ResponseMessage message.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by the end
user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe provided content is a documentation page for the \u003ccode\u003eOutputAudioText\u003c/code\u003e class within the \u003ccode\u003eGoogle.Cloud.Dialogflow.Cx.V3\u003c/code\u003e namespace in .NET, detailing its structure and functionality across various versions, including a list of available versions ranging from 1.0.0 to the latest 2.23.0.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eOutputAudioText\u003c/code\u003e is used for generating audio output via text-to-speech, and this class allows either plain text or SSML (Speech Synthesis Markup Language) as input for synthesis.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eOutputAudioText\u003c/code\u003e class implements several interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, and is inherited from the \u003ccode\u003eObject\u003c/code\u003e class.\u003c/p\u003e\n"],["\u003cp\u003eKey properties of this class are \u003ccode\u003eAllowPlaybackInterruption\u003c/code\u003e, which determines if the audio can be interrupted, \u003ccode\u003eSourceCase\u003c/code\u003e that indicates the type of audio source being used, \u003ccode\u003eSsml\u003c/code\u003e for SSML text, and \u003ccode\u003eText\u003c/code\u003e for plain text.\u003c/p\u003e\n"],["\u003cp\u003eThere are two constructors available: a default constructor (\u003ccode\u003eOutputAudioText()\u003c/code\u003e) and a copy constructor (\u003ccode\u003eOutputAudioText(ResponseMessage.Types.OutputAudioText other)\u003c/code\u003e) that accepts another instance of the \u003ccode\u003eOutputAudioText\u003c/code\u003e class.\u003c/p\u003e\n"]]],[],null,[]]