If true will successfully store an unparseable resource name into the UnparsedResource
property; otherwise will throw an ArgumentException if an unparseable resource name is
specified.
If true will successfully store an unparseable resource name into the UnparsedResource
property; otherwise will throw an ArgumentException if an unparseable resource name is
specified.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003e\u003ccode\u003eMeshName\u003c/code\u003e is a class within the Google Cloud Network Services v1 API used to represent the resource name for a \u003ccode\u003eMesh\u003c/code\u003e resource.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eMeshName\u003c/code\u003e class implements \u003ccode\u003eIResourceName\u003c/code\u003e and \u003ccode\u003eIEquatable<MeshName>\u003c/code\u003e, providing methods for constructing, formatting, parsing, and comparing \u003ccode\u003eMesh\u003c/code\u003e resource names.\u003c/p\u003e\n"],["\u003cp\u003eA \u003ccode\u003eMeshName\u003c/code\u003e instance is composed of a project ID, location ID, and mesh ID, adhering to the pattern \u003ccode\u003eprojects/{project}/locations/{location}/meshes/{mesh}\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe class provides methods to parse a resource name string into a \u003ccode\u003eMeshName\u003c/code\u003e instance and to format component IDs into a string representation of a \u003ccode\u003eMeshName\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe class can also handle unparsed resource names, allowing flexibility in parsing, and has properties to retrieve the project ID, location ID, and mesh ID contained within a resource name.\u003c/p\u003e\n"]]],[],null,["# Network Services v1 API - Class MeshName (1.3.0)\n\nVersion latestkeyboard_arrow_down\n\n- [1.3.0 (latest)](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName)\n- [1.2.0](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/1.2.0/Google.Cloud.NetworkServices.V1.MeshName)\n- [1.1.0](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/1.1.0/Google.Cloud.NetworkServices.V1.MeshName)\n- [1.0.0](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/1.0.0/Google.Cloud.NetworkServices.V1.MeshName) \n\n public sealed class MeshName : IResourceName, IEquatable\u003cMeshName\u003e\n\nReference documentation and code samples for the Network Services v1 API class MeshName.\n\nResource name for the `Mesh` resource. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e MeshName \n\nImplements\n----------\n\n[IResourceName](https://cloud.google.com/dotnet/docs/reference/Google.Api.Gax/latest/Google.Api.Gax.IResourceName.html), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[MeshName](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName) \n\nInherited Members\n-----------------\n\n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype)\n\nNamespace\n---------\n\n[Google.Cloud.NetworkServices.V1](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1)\n\nAssembly\n--------\n\nGoogle.Cloud.NetworkServices.V1.dll\n\nConstructors\n------------\n\n### MeshName(string, string, string)\n\n public MeshName(string projectId, string locationId, string meshId)\n\nConstructs a new instance of a [MeshName](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName) class from the component parts of pattern\n`projects/{project}/locations/{location}/meshes/{mesh}`\n\nProperties\n----------\n\n### IsKnownPattern\n\n public bool IsKnownPattern { get; }\n\nWhether this instance contains a resource name with a known pattern.\n\n### LocationId\n\n public string LocationId { get; }\n\nThe `Location` ID. Will not be `null`, unless this instance contains an unparsed resource name.\n\n### MeshId\n\n public string MeshId { get; }\n\nThe `Mesh` ID. Will not be `null`, unless this instance contains an unparsed resource name.\n\n### ProjectId\n\n public string ProjectId { get; }\n\nThe `Project` ID. Will not be `null`, unless this instance contains an unparsed resource name.\n\n### Type\n\n public MeshName.ResourceNameType Type { get; }\n\nThe [MeshName.ResourceNameType](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName.ResourceNameType) of the contained resource name.\n\n### UnparsedResource\n\n public UnparsedResourceName UnparsedResource { get; }\n\nThe contained [UnparsedResourceName](https://cloud.google.com/dotnet/docs/reference/Google.Api.Gax/latest/Google.Api.Gax.UnparsedResourceName.html). Only non-`null` if this instance contains an\nunparsed resource name.\n\nMethods\n-------\n\n### Format(string, string, string)\n\n public static string Format(string projectId, string locationId, string meshId)\n\nFormats the IDs into the string representation of this [MeshName](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName) with pattern\n`projects/{project}/locations/{location}/meshes/{mesh}`.\n\n### FormatProjectLocationMesh(string, string, string)\n\n public static string FormatProjectLocationMesh(string projectId, string locationId, string meshId)\n\nFormats the IDs into the string representation of this [MeshName](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName) with pattern\n`projects/{project}/locations/{location}/meshes/{mesh}`.\n\n### FromProjectLocationMesh(string, string, string)\n\n public static MeshName FromProjectLocationMesh(string projectId, string locationId, string meshId)\n\nCreates a [MeshName](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName) with the pattern `projects/{project}/locations/{location}/meshes/{mesh}`\n.\n\n### FromUnparsed(UnparsedResourceName)\n\n public static MeshName FromUnparsed(UnparsedResourceName unparsedResourceName)\n\nCreates a [MeshName](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName) containing an unparsed resource name.\n\n### GetHashCode()\n\n public override int GetHashCode()\n\nReturns a hash code for this resource name.\n\n**Overrides** \n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode)\n\n### Parse(string)\n\n public static MeshName Parse(string meshName)\n\nParses the given resource name string into a new [MeshName](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName) instance.\n\n**Remarks** \nTo parse successfully, the resource name must be formatted as one of the following:\n\n- `projects/{project}/locations/{location}/meshes/{mesh}`\n\n\u003cbr /\u003e\n\n### Parse(string, bool)\n\n public static MeshName Parse(string meshName, bool allowUnparsed)\n\nParses the given resource name string into a new [MeshName](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName) instance; optionally allowing an\nunparseable resource name.\n\n**Remarks** \nTo parse successfully, the resource name must be formatted as one of the following:\n\n- `projects/{project}/locations/{location}/meshes/{mesh}`\n\nOr may be in any format if `allowUnparsed` is `true`.\n\n\u003cbr /\u003e\n\n### ToString()\n\n public override string ToString()\n\nThe string representation of the resource name.\n\n**Overrides** \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\n### TryParse(string, out MeshName)\n\n public static bool TryParse(string meshName, out MeshName result)\n\nTries to parse the given resource name string into a new [MeshName](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName) instance.\n\n**Remarks** \nTo parse successfully, the resource name must be formatted as one of the following:\n\n- `projects/{project}/locations/{location}/meshes/{mesh}`\n\n\u003cbr /\u003e\n\n### TryParse(string, bool, out MeshName)\n\n public static bool TryParse(string meshName, bool allowUnparsed, out MeshName result)\n\nTries to parse the given resource name string into a new [MeshName](/dotnet/docs/reference/Google.Cloud.NetworkServices.V1/latest/Google.Cloud.NetworkServices.V1.MeshName) instance; optionally\nallowing an unparseable resource name.\n\n**Remarks** \nTo parse successfully, the resource name must be formatted as one of the following:\n\n- `projects/{project}/locations/{location}/meshes/{mesh}`\n\nOr may be in any format if `allowUnparsed` is `true`.\n\n\u003cbr /\u003e\n\nOperators\n---------\n\n### operator ==(MeshName, MeshName)\n\n public static bool operator ==(MeshName a, MeshName b)\n\nDetermines whether two specified resource names have the same value.\n\n### operator !=(MeshName, MeshName)\n\n public static bool operator !=(MeshName a, MeshName b)\n\nDetermines whether two specified resource names have different values."]]