public sealed class Load : IMessage<Shipment.Types.Load>, IEquatable<Shipment.Types.Load>, IDeepCloneable<Shipment.Types.Load>, IBufferMessage, IMessage
When performing a visit, a predefined amount may be added to the vehicle
load if it's a pickup, or subtracted if it's a delivery. This message
defines such amount. See [load_demands][google.cloud.optimization.v1.Shipment.load_demands].
The amount by which the load of the vehicle performing the corresponding
visit will vary. Since it is an integer, users are advised to choose an
appropriate unit to avoid loss of precision. Must be ≥ 0.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["The `Shipment.Types.Load` class defines the amount by which a vehicle's load changes during a visit, either increasing for pickups or decreasing for deliveries."],["This class is part of the `Google.Cloud.Optimization.V1` namespace and is implemented within the `Google.Cloud.Optimization.V1.dll` assembly."],["It has a constructor `Load()` for instantiation and another `Load(Shipment.Types.Load)` for creating a new instance based on an existing `Shipment.Types.Load` object."],["The `Amount` property specifies the load variation as a non-negative integer, and users should choose an appropriate unit to avoid precision loss."],["This documentation provides links to various versions of the Load class, ranging from version `1.0.0-beta01` to the latest version `2.6.0`."]]],[]]