public sealed class StreamingSynthesizeResponse : IMessage<StreamingSynthesizeResponse>, IEquatable<StreamingSynthesizeResponse>, IDeepCloneable<StreamingSynthesizeResponse>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud Text-to-Speech v1beta1 API class StreamingSynthesizeResponse.
StreamingSynthesizeResponse is the only message returned to the
client by StreamingSynthesize method. A series of zero or more
StreamingSynthesizeResponse messages are streamed back to the client.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003e\u003ccode\u003eStreamingSynthesizeResponse\u003c/code\u003e is a class within the Google Cloud Text-to-Speech v1beta1 API, used for streaming responses.\u003c/p\u003e\n"],["\u003cp\u003eThis class is the sole message type returned to the client via the \u003ccode\u003eStreamingSynthesize\u003c/code\u003e method, with multiple messages being streamed back.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eStreamingSynthesizeResponse\u003c/code\u003e class inherits from \u003ccode\u003eobject\u003c/code\u003e and implements multiple interfaces like \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eIt has constructors that allow for the creation of a new, default instance, as well as the creation of an instance based on an existing one.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eAudioContent\u003c/code\u003e property, of type \u003ccode\u003eByteString\u003c/code\u003e, holds the audio data bytes, which are encoded as headerless LINEAR16 audio with a sample rate of 24000.\u003c/p\u003e\n"]]],[],null,[]]