public sealed class Event.Types.SlateTask : IMessage<Event.Types.SlateTask>, IEquatable<Event.Types.SlateTask>, IDeepCloneable<Event.Types.SlateTask>, IBufferMessage, IMessage
Reference documentation and code samples for the Live Stream v1 API class Event.Types.SlateTask.
Slate asset to use for the duration. If its duration is less than the
duration of the SlateTask, then it will be looped. The slate must be
represented in the form of:
projects/{project}/locations/{location}/assets/{assetId}.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document provides reference documentation for the \u003ccode\u003eEvent.Types.SlateTask\u003c/code\u003e class within the Live Stream v1 API, specifically for version 1.3.0 and its related versions from 1.0.0 to 1.8.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eSlateTask\u003c/code\u003e class is designed to insert a slate, and it inherits from \u003ccode\u003eobject\u003c/code\u003e while implementing multiple interfaces, such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes two constructors, \u003ccode\u003eSlateTask()\u003c/code\u003e for default initialization, and \u003ccode\u003eSlateTask(Event.Types.SlateTask other)\u003c/code\u003e for creating a copy, allowing for easy duplication of existing slate task objects.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eSlateTask\u003c/code\u003e class has two key properties: \u003ccode\u003eAsset\u003c/code\u003e, which specifies the slate asset to be used, and \u003ccode\u003eDuration\u003c/code\u003e, which optionally sets the length of the slate, with looping behavior if the asset's duration is shorter.\u003c/p\u003e\n"],["\u003cp\u003eThis is the documentation for namespace \u003ccode\u003eGoogle.Cloud.Video.LiveStream.V1\u003c/code\u003e, and the \u003ccode\u003eSlateTask\u003c/code\u003e class can be found in the \u003ccode\u003eGoogle.Cloud.Video.LiveStream.V1.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"]]],[],null,[]]