public sealed class CreateChannelRequest : IMessage<CreateChannelRequest>, IEquatable<CreateChannelRequest>, IDeepCloneable<CreateChannelRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Live Stream v1 API class CreateChannelRequest.
Request message for "LivestreamService.CreateChannel".
Required. The ID of the channel resource to be created.
This value must be 1-63 characters, begin and end with [a-z0-9],
could contain dashes (-) in between.
A request ID to identify requests. Specify a unique request ID
so that if you must retry your request, the server will know to ignore
the request if it has already been completed. The server will guarantee
that for at least 60 minutes since the first request.
For example, consider a situation where you make an initial request and the
request times out. If you make the request again with the same request ID,
the server can check if original operation with the same request ID was
received, and if so, will ignore the second request. This prevents clients
from accidentally creating duplicate commitments.
The request ID must be a valid UUID with the exception that zero UUID is
not supported (00000000-0000-0000-0000-000000000000).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document provides reference information for the \u003ccode\u003eCreateChannelRequest\u003c/code\u003e class within the Google Cloud Live Stream v1 API, specifically version 1.5.0, and outlines how to create and manage channel resources.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eCreateChannelRequest\u003c/code\u003e class is used to make requests for creating channels, which include properties like \u003ccode\u003eChannel\u003c/code\u003e, \u003ccode\u003eChannelId\u003c/code\u003e, \u003ccode\u003eParent\u003c/code\u003e, \u003ccode\u003eParentAsLocationName\u003c/code\u003e, and \u003ccode\u003eRequestId\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eCreateChannelRequest\u003c/code\u003e class inherits members from the base \u003ccode\u003eobject\u003c/code\u003e class and implements multiple interfaces, such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable<CreateChannelRequest>\u003c/code\u003e, \u003ccode\u003eIDeepCloneable<CreateChannelRequest>\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThere are several versions of this class available, including the latest version 1.8.0, and it details the requirements for the properties, such as the \u003ccode\u003eChannelId\u003c/code\u003e needing to be between 1-63 characters, starting and ending with \u003ccode\u003e[a-z0-9]\u003c/code\u003e and it can include dashes in between.\u003c/p\u003e\n"],["\u003cp\u003eThe document contains two constructors for creating the \u003ccode\u003eCreateChannelRequest\u003c/code\u003e class, the first is a base constructor and the other takes another \u003ccode\u003eCreateChannelRequest\u003c/code\u003e object as a parameter.\u003c/p\u003e\n"]]],[],null,[]]