public sealed class Audio : IMessage<PreprocessingConfig.Types.Audio>, IEquatable<PreprocessingConfig.Types.Audio>, IDeepCloneable<PreprocessingConfig.Types.Audio>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["This webpage details the `Audio` class within the `Google.Cloud.Video.Transcoder.V1` namespace, which is part of the Google Cloud Video Transcoder API for .NET."],["The `Audio` class, which is used for audio preprocessing configuration, inherits from `Object` and implements interfaces like `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The latest version of this part of the API is 2.9.0, but other versions from 1.0.0 to 2.8.0 are also available for reference on this webpage."],["The `Audio` class features properties like `HighBoost`, `LowBoost`, and `Lufs` to control audio frequency boosting and loudness normalization, with `HighBoost` and `LowBoost` defaulting to `false`."],["The `Audio` class can be constructed with default settings using `Audio()` or by cloning another instance using `Audio(PreprocessingConfig.Types.Audio other)`."]]],[]]