public sealed class AnimationStatic : IMessage<Overlay.Types.AnimationStatic>, IEquatable<Overlay.Types.AnimationStatic>, IDeepCloneable<Overlay.Types.AnimationStatic>, IBufferMessage, IMessage
public Overlay.Types.NormalizedCoordinate Xy { get; set; }
Normalized coordinates based on output video resolution. Valid
values: 0.0–1.0. xy is the upper-left coordinate of the overlay
object. For example, use the x and y coordinates {0,0} to position the
top-left corner of the overlay animation in the top-left corner of the
output video.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["The `AnimationStatic` class is used to display static overlay objects in videos, and it is part of the `Google.Cloud.Video.Transcoder.V1` namespace."],["This class implements multiple interfaces such as `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The latest version of the documentation for `AnimationStatic` is 2.9.0, and documentation is available for previous versions down to 1.0.0."],["`AnimationStatic` has two constructors, one default and one that takes another `AnimationStatic` object, and two properties, `StartTimeOffset` which is the time to begin displaying the overlay in seconds and `Xy` which is the normalized coordinate for the overlay object."]]],[]]