public sealed class AnimationEnd : IMessage<Overlay.Types.AnimationEnd>, IEquatable<Overlay.Types.AnimationEnd>, IDeepCloneable<Overlay.Types.AnimationEnd>, IBufferMessage, IMessage
Reference documentation and code samples for the Transcoder v1 API class Overlay.Types.AnimationEnd.
End previous overlay animation from the video. Without AnimationEnd, the
overlay object will keep the state of previous animation until the end of
the video.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["The latest version of the `Overlay.Types.AnimationEnd` class is 2.9.0, with multiple previous versions available for reference, ranging down to version 1.0.0."],["`AnimationEnd` is used to terminate a video overlay animation, and without it, the overlay will persist until the end of the video."],["This class implements `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage` interfaces, inheriting from the `Object` class."],["The class provides two constructors: a default constructor and one that accepts another `Overlay.Types.AnimationEnd` object as a parameter for initialization."],["The `StartTimeOffset` property allows to specify in seconds when the overlay object should end, defaulting to 0."]]],[]]