public sealed class Overlay.Types.NormalizedCoordinate : IMessage<Overlay.Types.NormalizedCoordinate>, IEquatable<Overlay.Types.NormalizedCoordinate>, IDeepCloneable<Overlay.Types.NormalizedCoordinate>, IBufferMessage, IMessage
Reference documentation and code samples for the Transcoder v1 API class Overlay.Types.NormalizedCoordinate.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["This documentation page covers the `Overlay.Types.NormalizedCoordinate` class within the Transcoder v1 API for .NET, which is part of the Google Cloud Video Transcoder service."],["The `NormalizedCoordinate` class represents 2D normalized coordinates, with a default value of `{0.0, 0.0}` and is used in the context of video overlays."],["The class is available in multiple versions, from 1.0.0 up to the latest version 2.9.0, with each version having its own dedicated documentation page."],["The class implements multiple interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`."],["The class offers two properties named `X` and `Y`, both of type double, representing the normalized x and y coordinates respectively, along with two constructors, `NormalizedCoordinate()` and `NormalizedCoordinate(Overlay.Types.NormalizedCoordinate other)`."]]],[]]