public RepeatedField<SlsaProvenance.Types.Material> Materials { get; }
The collection of artifacts that influenced the build including sources,
dependencies, build tools, base images, and so on. This is considered to be
incomplete unless metadata.completeness.materials is true. Unset or null is
equivalent to empty.
public SlsaProvenance.Types.SlsaRecipe Recipe { get; set; }
Identifies the configuration used for the build.
When combined with materials, this SHOULD fully describe the build,
such that re-running this recipe results in bit-for-bit identical output
(if the build is reproducible).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eSlsaProvenance\u003c/code\u003e class, part of the \u003ccode\u003eGrafeas.V1\u003c/code\u003e namespace, represents provenance information for software artifacts and implements multiple interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eVersion 3.7.0 is the latest version available in this set of documentation, with a range of prior versions listed down to version 2.2.0.\u003c/p\u003e\n"],["\u003cp\u003eThe class provides constructors to create new \u003ccode\u003eSlsaProvenance\u003c/code\u003e objects, either as a new instance or as a copy of an existing one.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eSlsaProvenance\u003c/code\u003e contains properties like \u003ccode\u003eBuilder\u003c/code\u003e, \u003ccode\u003eMaterials\u003c/code\u003e, \u003ccode\u003eMetadata\u003c/code\u003e, and \u003ccode\u003eRecipe\u003c/code\u003e, which describe aspects of the build process and its influencing factors, such as build tools, source code and dependencies.\u003c/p\u003e\n"],["\u003cp\u003eThe documentation lists inherited members from the \u003ccode\u003eObject\u003c/code\u003e class, such as \u003ccode\u003eGetHashCode()\u003c/code\u003e, \u003ccode\u003eGetType()\u003c/code\u003e, \u003ccode\u003eMemberwiseClone()\u003c/code\u003e, and \u003ccode\u003eToString()\u003c/code\u003e, showcasing its inheritance structure.\u003c/p\u003e\n"]]],[],null,[]]