Class for representing and working with resource names.
A resource name is represented by PathTemplate, an assignment to variables in the
template, and an optional endpoint. The ResourceName class implements the map interface
(unmodifiable) to work with the variable assignments, and has methods to reproduce the string
representation of the name, to construct new names, and to dereference names into resources.
As a resource name essentially represents a match of a path template against a string, it can
be also used for other purposes than naming resources. However, not all provided methods may make
sense in all applications.
Attempts to resolve a resource name into a resource, by calling the associated API. The
resource name must have an endpoint. An optional version can be specified to determine in which
version of the API to call.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-10-30 UTC."],[],[]]