FetchDeploymentStateResponse(
mapping=None, *, ignore_unknown_fields=False, **kwargs
)Response message for GameServerDeploymentsService.FetchDeploymentState.
Attributes |
|
|---|---|
| Name | Description |
cluster_state |
Sequence[
The state of the Game Server Deployment in each Game Server Cluster. |
unavailable |
Sequence[str]
List of Locations that could not be reached. |
Classes
DeployedClusterState
DeployedClusterState(mapping=None, *, ignore_unknown_fields=False, **kwargs)The Game Server Cluster changes made by the Game Server Deployment.
Methods
__delattr__
__delattr__(key)Delete the value on the given field.
This is generally equivalent to setting a falsy value.
__eq__
__eq__(other)Return True if the messages are equal, False otherwise.
__ne__
__ne__(other)Return True if the messages are unequal, False otherwise.
__setattr__
__setattr__(key, value)Set the value on the given field.
For well-known protocol buffer types which are marshalled, either the protocol buffer object or the Python equivalent is accepted.