public uint MaxConcurrentStreamsLowWatermark { get; set; }
The low watermark of max number of concurrent streams in a channel.
New channel will be created once it get hit, until we reach the max size
of the channel pool.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-28 UTC."],[[["\u003cp\u003eThis page provides documentation for the \u003ccode\u003eChannelPoolConfig\u003c/code\u003e class, which is part of the \u003ccode\u003eGoogle.Api.Gax.Grpc.Gcp\u003c/code\u003e namespace in the Google.Api.Gax.Grpc.dll assembly and is used in .NET development.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eChannelPoolConfig\u003c/code\u003e class manages channel pooling, including setting the maximum pool size, idle timeout for channels without sessions, and the low watermark for concurrent streams.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eChannelPoolConfig\u003c/code\u003e has constructors to create new instances and clone existing ones, along with methods for equality checks, hashing, merging configurations, and serialization.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes properties such as \u003ccode\u003eMaxSize\u003c/code\u003e, \u003ccode\u003eIdleTimeout\u003c/code\u003e, and \u003ccode\u003eMaxConcurrentStreamsLowWatermark\u003c/code\u003e that determine how the channel pool behaves.\u003c/p\u003e\n"],["\u003cp\u003eThe page also contains a version history of this class, spanning from version 3.2.0 to 4.10.0, as well as links to previous versions of the documentation.\u003c/p\u003e\n"]]],[],null,[]]