public sealed class SwitchToCustomModeNetworkRequest : IMessage<SwitchToCustomModeNetworkRequest>, IEquatable<SwitchToCustomModeNetworkRequest>, IDeepCloneable<SwitchToCustomModeNetworkRequest>, IBufferMessage, IMessage
A request message for Networks.SwitchToCustomMode. See the method description for details.
An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported ( 00000000-0000-0000-0000-000000000000).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-08 UTC."],[[["\u003cp\u003eThis page details the \u003ccode\u003eSwitchToCustomModeNetworkRequest\u003c/code\u003e class within the \u003ccode\u003eGoogle.Cloud.Compute.V1\u003c/code\u003e namespace, which is used to request a network switch to custom mode.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eSwitchToCustomModeNetworkRequest\u003c/code\u003e class implements several interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, indicating its capabilities within the .NET Protobuf framework.\u003c/p\u003e\n"],["\u003cp\u003eThe class offers constructors for creating instances, including one for copying another \u003ccode\u003eSwitchToCustomModeNetworkRequest\u003c/code\u003e object, providing flexibility in object initialization.\u003c/p\u003e\n"],["\u003cp\u003eKey properties of the \u003ccode\u003eSwitchToCustomModeNetworkRequest\u003c/code\u003e class include \u003ccode\u003eHasRequestId\u003c/code\u003e, \u003ccode\u003eNetwork\u003c/code\u003e, \u003ccode\u003eProject\u003c/code\u003e, and \u003ccode\u003eRequestId\u003c/code\u003e, allowing specification of the network, project, and an optional unique request ID.\u003c/p\u003e\n"],["\u003cp\u003eThis page also provides a list of the different versioning of this class, ranging from version 1.0.0 all the way up to the latest version of 3.6.0.\u003c/p\u003e\n"]]],[],null,[]]