public sealed class PatchNetworkRequest : IMessage<PatchNetworkRequest>, IEquatable<PatchNetworkRequest>, IDeepCloneable<PatchNetworkRequest>, IBufferMessage, IMessage
A request message for Networks.Patch. See the method description for details.
An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported ( 00000000-0000-0000-0000-000000000000).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-08 UTC."],[[["\u003cp\u003eThe \u003ccode\u003ePatchNetworkRequest\u003c/code\u003e class is used to send a request to update a network within the Google Cloud Compute API, specifically in version V1.\u003c/p\u003e\n"],["\u003cp\u003eThis class implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, indicating its role in handling structured messages.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003ePatchNetworkRequest\u003c/code\u003e class includes properties like \u003ccode\u003eNetwork\u003c/code\u003e, \u003ccode\u003eNetworkResource\u003c/code\u003e, \u003ccode\u003eProject\u003c/code\u003e, and \u003ccode\u003eRequestId\u003c/code\u003e for defining the network to be updated and providing request-specific details.\u003c/p\u003e\n"],["\u003cp\u003eMultiple versions of \u003ccode\u003ePatchNetworkRequest\u003c/code\u003e are available, ranging from version 1.0.0 to the latest version 3.6.0, allowing for compatibility across various updates and enabling developers to choose the one that suits their versioning requirements.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003ePatchNetworkRequest\u003c/code\u003e class has two constructors, a default one, and another one that takes another \u003ccode\u003ePatchNetworkRequest\u003c/code\u003e object as a parameter, allowing for easy copying and manipulation of this object.\u003c/p\u003e\n"]]],[],null,[]]