public sealed class InsertNetworkRequest : IMessage<InsertNetworkRequest>, IEquatable<InsertNetworkRequest>, IDeepCloneable<InsertNetworkRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Compute Engine v1 API class InsertNetworkRequest.
A request message for Networks.Insert. See the method description for details.
An optional request ID to identify requests. Specify a unique request ID so that if you must retry your request, the server will know to ignore the request if it has already been completed. For example, consider a situation where you make an initial request and the request times out. If you make the request again with the same request ID, the server can check if original operation with the same request ID was received, and if so, will ignore the second request. This prevents clients from accidentally creating duplicate commitments. The request ID must be a valid UUID with the exception that zero UUID is not supported ( 00000000-0000-0000-0000-000000000000).
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-08 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eInsertNetworkRequest\u003c/code\u003e class is part of the Google Cloud Compute Engine v1 API, specifically found in the \u003ccode\u003eGoogle.Cloud.Compute.V1\u003c/code\u003e namespace, and is utilized for making requests to insert a network.\u003c/p\u003e\n"],["\u003cp\u003eThis class implements several interfaces including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, providing capabilities for message handling, equality checks, deep cloning, and buffer message handling.\u003c/p\u003e\n"],["\u003cp\u003eIt has properties such as \u003ccode\u003eHasRequestId\u003c/code\u003e, \u003ccode\u003eNetworkResource\u003c/code\u003e, \u003ccode\u003eProject\u003c/code\u003e, and \u003ccode\u003eRequestId\u003c/code\u003e, allowing for setting and retrieving values related to the request, including the project ID and the network resource to be inserted.\u003c/p\u003e\n"],["\u003cp\u003eThe documentation provides access to a variety of past versions of the API, all the way from version 3.6.0 down to version 1.0.0, allowing to look at previous iterations.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eInsertNetworkRequest\u003c/code\u003e class has two constructors, one default and another to instantiate it from a preexisting \u003ccode\u003eInsertNetworkRequest\u003c/code\u003e object.\u003c/p\u003e\n"]]],[],null,[]]