public sealed class Encryption.Types.Fairplay : IMessage<Encryption.Types.Fairplay>, IEquatable<Encryption.Types.Fairplay>, IDeepCloneable<Encryption.Types.Fairplay>, IBufferMessage, IMessage
Reference documentation and code samples for the Transcoder v1 API class Encryption.Types.Fairplay.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["This page provides reference documentation for the `Encryption.Types.Fairplay` class within the Transcoder v1 API, specifically for version 2.7.0."],["`Encryption.Types.Fairplay` is a class for configuring Fairplay encryption, designed for use within the Google Cloud Video Transcoder API."],["The class implements several interfaces, including `IMessage`, `IEquatable`, `IDeepCloneable`, and `IBufferMessage`, indicating its role in handling structured data."],["The documentation lists all available versions of this API class, from 1.0.0 to the latest version 2.9.0, as well as a direct link to each of their individual documentation."],["The class inherits from the base `object` class and provides two constructors, a default `Fairplay()` constructor and a `Fairplay(Fairplay)` constructor for creating a new object by cloning another of the same type."]]],[]]