public sealed class Encryption.Types.Fairplay : IMessage<Encryption.Types.Fairplay>, IEquatable<Encryption.Types.Fairplay>, IDeepCloneable<Encryption.Types.Fairplay>, IBufferMessage, IMessage
Reference documentation and code samples for the Transcoder v1 API class Encryption.Types.Fairplay.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["The latest version available for the Transcoder v1 API class Encryption.Types.Fairplay is 2.9.0, with the current version being documented as 2.8.0."],["The documentation includes reference information and code samples for the Transcoder v1 API class Encryption.Types.Fairplay, focusing on Fairplay configuration."],["The `Encryption.Types.Fairplay` class implements interfaces such as IMessage, IEquatable, IDeepCloneable, and IBufferMessage, offering functionalities like deep cloning and buffer message handling."],["The `Encryption.Types.Fairplay` class inherits members from `object`, like `GetHashCode`, `GetType`, and `ToString`."],["The `Fairplay` class has two constructors, a parameterless one `Fairplay()` and another that accepts a `Fairplay` object as parameter in `Fairplay(Encryption.Types.Fairplay other)`."]]],[]]