[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["This page details version 2.11.0 of the GameServerClustersServiceRetryPolicyOption within the Google Cloud C++ library, which is part of the Game Services."],["The page also links to versions 2.13.0-rc (the latest) and 2.12.0 for reference."],["The `GameServerClustersServiceRetryPolicyOption` can be used with `google::cloud::Options` to adjust retry behavior."],["The primary type alias discussed here is `std::shared_ptr\u003c GameServerClustersServiceRetryPolicy \u003e`."]]],[]]