This interface defines virtual methods for each of the user-facing overload sets in GameServerDeploymentsServiceClient. This allows users to inject custom behavior (e.g., with a Google Mock object) when writing tests that use objects of type GameServerDeploymentsServiceClient.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-07-26 UTC."],[[["The `GameServerDeploymentsServiceConnection` object defines virtual methods for user-facing overload sets in `GameServerDeploymentsServiceClient`, allowing for custom behavior in testing."],["Concrete instances of `GameServerDeploymentsServiceConnection` can be created using `MakeGameServerDeploymentsServiceConnection()`."],["Mock objects, specifically `gameservices_v1_mocks::MockGameServerDeploymentsServiceConnection`, are available for mocking this service during testing."],["This interface supports various operations, including listing, getting, creating, deleting, and updating game server deployments and their rollouts, via dedicated virtual methods."],["The service manages requests and returns the respective responses for Game Server Deployment operations such as: List, Get, Create, Delete, Update, and Preview."]]],[]]