This interface defines virtual methods for each of the user-facing overload sets in GameServerDeploymentsServiceClient. This allows users to inject custom behavior (e.g., with a Google Mock object) when writing tests that use objects of type GameServerDeploymentsServiceClient.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["This page details the `GameServerDeploymentsServiceConnection` object, which provides an interface for methods in the `GameServerDeploymentsServiceClient`."],["The `GameServerDeploymentsServiceConnection` allows for the injection of custom behavior in tests using `GameServerDeploymentsServiceClient` objects, such as with a Google Mock object."],["The `MakeGameServerDeploymentsServiceConnection()` function is used to create a concrete instance of this object."],["For mocking purposes, `gameservices_v1_mocks::MockGameServerDeploymentsServiceConnection` is provided."],["The interface includes virtual methods like `ListGameServerDeployments`, `GetGameServerDeployment`, and `CreateGameServerDeployment`, alongside other management functionalities for game server deployments."]]],[]]