public sealed class ResponseMessage.Types.PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Reference documentation and code samples for the Dialogflow v3 API class ResponseMessage.Types.PlayAudio.
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by
the end user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis webpage provides reference documentation for the \u003ccode\u003eResponseMessage.Types.PlayAudio\u003c/code\u003e class within the Dialogflow v3 API, covering versions from 1.0.0 to the latest 2.23.0.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eResponseMessage.Types.PlayAudio\u003c/code\u003e class specifies an audio clip that can be played by a client in response to a Dialogflow interaction.\u003c/p\u003e\n"],["\u003cp\u003eKey features of the \u003ccode\u003ePlayAudio\u003c/code\u003e class include properties like \u003ccode\u003eAudioUri\u003c/code\u003e to set the audio clip's location, and \u003ccode\u003eAllowPlaybackInterruption\u003c/code\u003e to manage user speech interruption.\u003c/p\u003e\n"],["\u003cp\u003eThe class implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, indicating its role within the protocol buffer system and its capabilities.\u003c/p\u003e\n"],["\u003cp\u003eThere are multiple constructors available, such as \u003ccode\u003ePlayAudio()\u003c/code\u003e and \u003ccode\u003ePlayAudio(ResponseMessage.Types.PlayAudio other)\u003c/code\u003e, allowing for different instantiation options.\u003c/p\u003e\n"]]],[],null,[]]