public sealed class PlayAudio : IMessage<ResponseMessage.Types.PlayAudio>, IEquatable<ResponseMessage.Types.PlayAudio>, IDeepCloneable<ResponseMessage.Types.PlayAudio>, IBufferMessage, IMessage
Reference documentation and code samples for the Dialogflow v3 API class ResponseMessage.Types.PlayAudio.
Specifies an audio clip to be played by the client as part of the response.
public bool AllowPlaybackInterruption { get; set; }
Output only. Whether the playback of this message can be interrupted by
the end user's speech and the client can then starts the next Dialogflow
request.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe content provides documentation for the \u003ccode\u003eResponseMessage.Types.PlayAudio\u003c/code\u003e class within the Dialogflow v3 API, detailing its purpose of playing audio clips in responses.\u003c/p\u003e\n"],["\u003cp\u003eThe class \u003ccode\u003ePlayAudio\u003c/code\u003e implements multiple interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e for various functionalities.\u003c/p\u003e\n"],["\u003cp\u003eThe documentation covers multiple versions of this API, with version 2.23.0 being the latest and versions ranging from 1.0.0 to 2.23.0 included, accessible via their corresponding links.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003ePlayAudio\u003c/code\u003e class has properties \u003ccode\u003eAllowPlaybackInterruption\u003c/code\u003e and \u003ccode\u003eAudioUri\u003c/code\u003e, where \u003ccode\u003eAllowPlaybackInterruption\u003c/code\u003e defines whether user speech can interrupt playback, and \u003ccode\u003eAudioUri\u003c/code\u003e specifies the location of the audio clip.\u003c/p\u003e\n"],["\u003cp\u003eThe documentation includes details on the constructors available for \u003ccode\u003ePlayAudio\u003c/code\u003e, including a parameterless constructor and one that takes another \u003ccode\u003ePlayAudio\u003c/code\u003e instance as an argument.\u003c/p\u003e\n"]]],[],null,[]]