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  • Game Services API C++ Client Library
  • In-Depth Topics
    • Environment Variables
    • How to Override the Authentication Credentials
    • How to Override the Default Endpoint
  • Modules
    • Game Services API Configuration Options
  • Namespaces
    • google::cloud::gameservices
      • Overview
    • google::cloud::gameservices_mocks
      • Overview
    • google::cloud::gameservices_v1
      • Overview
      • Classes
        • GameServerClustersServiceClient
          • Overview
          • Constructors
            • GameServerClustersServiceClient(GameServerClustersServiceClient const &)
            • GameServerClustersServiceClient(GameServerClustersServiceClient &&)
            • GameServerClustersServiceClient(std::shared_ptr< GameServerClustersServiceConnection >, Options)
          • Operators
            • operator=(GameServerClustersServiceClient const &)
            • operator=(GameServerClustersServiceClient &&)
            • operator==(GameServerClustersServiceClient const &, GameServerClustersServiceClient const &)
            • operator!=(GameServerClustersServiceClient const &, GameServerClustersServiceClient const &)
          • Functions
            • ListGameServerClusters(std::string const &, Options)
            • ListGameServerClusters(google::cloud::gaming::v1::ListGameServerClustersRequest, Options)
            • GetGameServerCluster(std::string const &, Options)
            • GetGameServerCluster(google::cloud::gaming::v1::GetGameServerClusterRequest const &, Options)
            • CreateGameServerCluster(std::string const &, google::cloud::gaming::v1::GameServerCluster const &, std::string const &, Options)
            • CreateGameServerCluster(google::cloud::gaming::v1::CreateGameServerClusterRequest const &, Options)
            • PreviewCreateGameServerCluster(google::cloud::gaming::v1::PreviewCreateGameServerClusterRequest const &, Options)
            • DeleteGameServerCluster(std::string const &, Options)
            • DeleteGameServerCluster(google::cloud::gaming::v1::DeleteGameServerClusterRequest const &, Options)
            • PreviewDeleteGameServerCluster(google::cloud::gaming::v1::PreviewDeleteGameServerClusterRequest const &, Options)
            • UpdateGameServerCluster(google::cloud::gaming::v1::GameServerCluster const &, google::protobuf::FieldMask const &, Options)
            • UpdateGameServerCluster(google::cloud::gaming::v1::UpdateGameServerClusterRequest const &, Options)
            • PreviewUpdateGameServerCluster(google::cloud::gaming::v1::PreviewUpdateGameServerClusterRequest const &, Options)
        • GameServerClustersServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerClusters(google::cloud::gaming::v1::ListGameServerClustersRequest)
            • virtual GetGameServerCluster(google::cloud::gaming::v1::GetGameServerClusterRequest const &)
            • virtual CreateGameServerCluster(google::cloud::gaming::v1::CreateGameServerClusterRequest const &)
            • virtual PreviewCreateGameServerCluster(google::cloud::gaming::v1::PreviewCreateGameServerClusterRequest const &)
            • virtual DeleteGameServerCluster(google::cloud::gaming::v1::DeleteGameServerClusterRequest const &)
            • virtual PreviewDeleteGameServerCluster(google::cloud::gaming::v1::PreviewDeleteGameServerClusterRequest const &)
            • virtual UpdateGameServerCluster(google::cloud::gaming::v1::UpdateGameServerClusterRequest const &)
            • virtual PreviewUpdateGameServerCluster(google::cloud::gaming::v1::PreviewUpdateGameServerClusterRequest const &)
        • GameServerClustersServiceConnectionIdempotencyPolicy
          • Overview
          • Functions
            • virtual clone() const
            • virtual ListGameServerClusters(google::cloud::gaming::v1::ListGameServerClustersRequest)
            • virtual GetGameServerCluster(google::cloud::gaming::v1::GetGameServerClusterRequest const &)
            • virtual CreateGameServerCluster(google::cloud::gaming::v1::CreateGameServerClusterRequest const &)
            • virtual PreviewCreateGameServerCluster(google::cloud::gaming::v1::PreviewCreateGameServerClusterRequest const &)
            • virtual DeleteGameServerCluster(google::cloud::gaming::v1::DeleteGameServerClusterRequest const &)
            • virtual PreviewDeleteGameServerCluster(google::cloud::gaming::v1::PreviewDeleteGameServerClusterRequest const &)
            • virtual UpdateGameServerCluster(google::cloud::gaming::v1::UpdateGameServerClusterRequest const &)
            • virtual PreviewUpdateGameServerCluster(google::cloud::gaming::v1::PreviewUpdateGameServerClusterRequest const &)
        • GameServerConfigsServiceClient
          • Overview
          • Constructors
            • GameServerConfigsServiceClient(GameServerConfigsServiceClient const &)
            • GameServerConfigsServiceClient(GameServerConfigsServiceClient &&)
            • GameServerConfigsServiceClient(std::shared_ptr< GameServerConfigsServiceConnection >, Options)
          • Operators
            • operator=(GameServerConfigsServiceClient const &)
            • operator=(GameServerConfigsServiceClient &&)
            • operator==(GameServerConfigsServiceClient const &, GameServerConfigsServiceClient const &)
            • operator!=(GameServerConfigsServiceClient const &, GameServerConfigsServiceClient const &)
          • Functions
            • ListGameServerConfigs(std::string const &, Options)
            • ListGameServerConfigs(google::cloud::gaming::v1::ListGameServerConfigsRequest, Options)
            • GetGameServerConfig(std::string const &, Options)
            • GetGameServerConfig(google::cloud::gaming::v1::GetGameServerConfigRequest const &, Options)
            • CreateGameServerConfig(std::string const &, google::cloud::gaming::v1::GameServerConfig const &, Options)
            • CreateGameServerConfig(google::cloud::gaming::v1::CreateGameServerConfigRequest const &, Options)
            • DeleteGameServerConfig(std::string const &, Options)
            • DeleteGameServerConfig(google::cloud::gaming::v1::DeleteGameServerConfigRequest const &, Options)
        • GameServerConfigsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerConfigs(google::cloud::gaming::v1::ListGameServerConfigsRequest)
            • virtual GetGameServerConfig(google::cloud::gaming::v1::GetGameServerConfigRequest const &)
            • virtual CreateGameServerConfig(google::cloud::gaming::v1::CreateGameServerConfigRequest const &)
            • virtual DeleteGameServerConfig(google::cloud::gaming::v1::DeleteGameServerConfigRequest const &)
        • GameServerConfigsServiceConnectionIdempotencyPolicy
          • Overview
          • Functions
            • virtual clone() const
            • virtual ListGameServerConfigs(google::cloud::gaming::v1::ListGameServerConfigsRequest)
            • virtual GetGameServerConfig(google::cloud::gaming::v1::GetGameServerConfigRequest const &)
            • virtual CreateGameServerConfig(google::cloud::gaming::v1::CreateGameServerConfigRequest const &)
            • virtual DeleteGameServerConfig(google::cloud::gaming::v1::DeleteGameServerConfigRequest const &)
        • GameServerDeploymentsServiceClient
          • Overview
          • Constructors
            • GameServerDeploymentsServiceClient(GameServerDeploymentsServiceClient const &)
            • GameServerDeploymentsServiceClient(GameServerDeploymentsServiceClient &&)
            • GameServerDeploymentsServiceClient(std::shared_ptr< GameServerDeploymentsServiceConnection >, Options)
          • Operators
            • operator=(GameServerDeploymentsServiceClient const &)
            • operator=(GameServerDeploymentsServiceClient &&)
            • operator==(GameServerDeploymentsServiceClient const &, GameServerDeploymentsServiceClient const &)
            • operator!=(GameServerDeploymentsServiceClient const &, GameServerDeploymentsServiceClient const &)
          • Functions
            • ListGameServerDeployments(std::string const &, Options)
            • ListGameServerDeployments(google::cloud::gaming::v1::ListGameServerDeploymentsRequest, Options)
            • GetGameServerDeployment(std::string const &, Options)
            • GetGameServerDeployment(google::cloud::gaming::v1::GetGameServerDeploymentRequest const &, Options)
            • CreateGameServerDeployment(std::string const &, google::cloud::gaming::v1::GameServerDeployment const &, Options)
            • CreateGameServerDeployment(google::cloud::gaming::v1::CreateGameServerDeploymentRequest const &, Options)
            • DeleteGameServerDeployment(std::string const &, Options)
            • DeleteGameServerDeployment(google::cloud::gaming::v1::DeleteGameServerDeploymentRequest const &, Options)
            • UpdateGameServerDeployment(google::cloud::gaming::v1::GameServerDeployment const &, google::protobuf::FieldMask const &, Options)
            • UpdateGameServerDeployment(google::cloud::gaming::v1::UpdateGameServerDeploymentRequest const &, Options)
            • GetGameServerDeploymentRollout(std::string const &, Options)
            • GetGameServerDeploymentRollout(google::cloud::gaming::v1::GetGameServerDeploymentRolloutRequest const &, Options)
            • UpdateGameServerDeploymentRollout(google::cloud::gaming::v1::GameServerDeploymentRollout const &, google::protobuf::FieldMask const &, Options)
            • UpdateGameServerDeploymentRollout(google::cloud::gaming::v1::UpdateGameServerDeploymentRolloutRequest const &, Options)
            • PreviewGameServerDeploymentRollout(google::cloud::gaming::v1::PreviewGameServerDeploymentRolloutRequest const &, Options)
            • FetchDeploymentState(google::cloud::gaming::v1::FetchDeploymentStateRequest const &, Options)
        • GameServerDeploymentsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerDeployments(google::cloud::gaming::v1::ListGameServerDeploymentsRequest)
            • virtual GetGameServerDeployment(google::cloud::gaming::v1::GetGameServerDeploymentRequest const &)
            • virtual CreateGameServerDeployment(google::cloud::gaming::v1::CreateGameServerDeploymentRequest const &)
            • virtual DeleteGameServerDeployment(google::cloud::gaming::v1::DeleteGameServerDeploymentRequest const &)
            • virtual UpdateGameServerDeployment(google::cloud::gaming::v1::UpdateGameServerDeploymentRequest const &)
            • virtual GetGameServerDeploymentRollout(google::cloud::gaming::v1::GetGameServerDeploymentRolloutRequest const &)
            • virtual UpdateGameServerDeploymentRollout(google::cloud::gaming::v1::UpdateGameServerDeploymentRolloutRequest const &)
            • virtual PreviewGameServerDeploymentRollout(google::cloud::gaming::v1::PreviewGameServerDeploymentRolloutRequest const &)
            • virtual FetchDeploymentState(google::cloud::gaming::v1::FetchDeploymentStateRequest const &)
        • GameServerDeploymentsServiceConnectionIdempotencyPolicy
          • Overview
          • Functions
            • virtual clone() const
            • virtual ListGameServerDeployments(google::cloud::gaming::v1::ListGameServerDeploymentsRequest)
            • virtual GetGameServerDeployment(google::cloud::gaming::v1::GetGameServerDeploymentRequest const &)
            • virtual CreateGameServerDeployment(google::cloud::gaming::v1::CreateGameServerDeploymentRequest const &)
            • virtual DeleteGameServerDeployment(google::cloud::gaming::v1::DeleteGameServerDeploymentRequest const &)
            • virtual UpdateGameServerDeployment(google::cloud::gaming::v1::UpdateGameServerDeploymentRequest const &)
            • virtual GetGameServerDeploymentRollout(google::cloud::gaming::v1::GetGameServerDeploymentRolloutRequest const &)
            • virtual UpdateGameServerDeploymentRollout(google::cloud::gaming::v1::UpdateGameServerDeploymentRolloutRequest const &)
            • virtual PreviewGameServerDeploymentRollout(google::cloud::gaming::v1::PreviewGameServerDeploymentRolloutRequest const &)
            • virtual FetchDeploymentState(google::cloud::gaming::v1::FetchDeploymentStateRequest const &)
        • RealmsServiceClient
          • Overview
          • Constructors
            • RealmsServiceClient(RealmsServiceClient const &)
            • RealmsServiceClient(RealmsServiceClient &&)
            • RealmsServiceClient(std::shared_ptr< RealmsServiceConnection >, Options)
          • Operators
            • operator=(RealmsServiceClient const &)
            • operator=(RealmsServiceClient &&)
            • operator==(RealmsServiceClient const &, RealmsServiceClient const &)
            • operator!=(RealmsServiceClient const &, RealmsServiceClient const &)
          • Functions
            • ListRealms(std::string const &, Options)
            • ListRealms(google::cloud::gaming::v1::ListRealmsRequest, Options)
            • GetRealm(std::string const &, Options)
            • GetRealm(google::cloud::gaming::v1::GetRealmRequest const &, Options)
            • CreateRealm(std::string const &, google::cloud::gaming::v1::Realm const &, std::string const &, Options)
            • CreateRealm(google::cloud::gaming::v1::CreateRealmRequest const &, Options)
            • DeleteRealm(std::string const &, Options)
            • DeleteRealm(google::cloud::gaming::v1::DeleteRealmRequest const &, Options)
            • UpdateRealm(google::cloud::gaming::v1::Realm const &, google::protobuf::FieldMask const &, Options)
            • UpdateRealm(google::cloud::gaming::v1::UpdateRealmRequest const &, Options)
            • PreviewRealmUpdate(google::cloud::gaming::v1::PreviewRealmUpdateRequest const &, Options)
        • RealmsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListRealms(google::cloud::gaming::v1::ListRealmsRequest)
            • virtual GetRealm(google::cloud::gaming::v1::GetRealmRequest const &)
            • virtual CreateRealm(google::cloud::gaming::v1::CreateRealmRequest const &)
            • virtual DeleteRealm(google::cloud::gaming::v1::DeleteRealmRequest const &)
            • virtual UpdateRealm(google::cloud::gaming::v1::UpdateRealmRequest const &)
            • virtual PreviewRealmUpdate(google::cloud::gaming::v1::PreviewRealmUpdateRequest const &)
        • RealmsServiceConnectionIdempotencyPolicy
          • Overview
          • Functions
            • virtual clone() const
            • virtual ListRealms(google::cloud::gaming::v1::ListRealmsRequest)
            • virtual GetRealm(google::cloud::gaming::v1::GetRealmRequest const &)
            • virtual CreateRealm(google::cloud::gaming::v1::CreateRealmRequest const &)
            • virtual DeleteRealm(google::cloud::gaming::v1::DeleteRealmRequest const &)
            • virtual UpdateRealm(google::cloud::gaming::v1::UpdateRealmRequest const &)
            • virtual PreviewRealmUpdate(google::cloud::gaming::v1::PreviewRealmUpdateRequest const &)
      • Structs
        • GameServerClustersServiceBackoffPolicyOption
          • Overview
          • Types
            • Type
        • GameServerClustersServiceConnectionIdempotencyPolicyOption
          • Overview
          • Types
            • Type
        • GameServerClustersServicePollingPolicyOption
          • Overview
          • Types
            • Type
        • GameServerClustersServiceRetryPolicyOption
          • Overview
          • Types
            • Type
        • GameServerConfigsServiceBackoffPolicyOption
          • Overview
          • Types
            • Type
        • GameServerConfigsServiceConnectionIdempotencyPolicyOption
          • Overview
          • Types
            • Type
        • GameServerConfigsServicePollingPolicyOption
          • Overview
          • Types
            • Type
        • GameServerConfigsServiceRetryPolicyOption
          • Overview
          • Types
            • Type
        • GameServerDeploymentsServiceBackoffPolicyOption
          • Overview
          • Types
            • Type
        • GameServerDeploymentsServiceConnectionIdempotencyPolicyOption
          • Overview
          • Types
            • Type
        • GameServerDeploymentsServicePollingPolicyOption
          • Overview
          • Types
            • Type
        • GameServerDeploymentsServiceRetryPolicyOption
          • Overview
          • Types
            • Type
        • RealmsServiceBackoffPolicyOption
          • Overview
          • Types
            • Type
        • RealmsServiceConnectionIdempotencyPolicyOption
          • Overview
          • Types
            • Type
        • RealmsServicePollingPolicyOption
          • Overview
          • Types
            • Type
        • RealmsServiceRetryPolicyOption
          • Overview
          • Types
            • Type
      • Functions
        • MakeGameServerClustersServiceConnection(Options)
        • MakeDefaultGameServerClustersServiceConnectionIdempotencyPolicy()
        • MakeGameServerConfigsServiceConnection(Options)
        • MakeDefaultGameServerConfigsServiceConnectionIdempotencyPolicy()
        • MakeGameServerDeploymentsServiceConnection(Options)
        • MakeDefaultGameServerDeploymentsServiceConnectionIdempotencyPolicy()
        • MakeRealmsServiceConnection(Options)
        • MakeDefaultRealmsServiceConnectionIdempotencyPolicy()
      • Types
        • GameServerClustersServiceRetryPolicy
        • GameServerClustersServiceLimitedTimeRetryPolicy
        • GameServerClustersServiceLimitedErrorCountRetryPolicy
        • GameServerClustersServicePolicyOptionList
        • GameServerConfigsServiceRetryPolicy
        • GameServerConfigsServiceLimitedTimeRetryPolicy
        • GameServerConfigsServiceLimitedErrorCountRetryPolicy
        • GameServerConfigsServicePolicyOptionList
        • GameServerDeploymentsServiceRetryPolicy
        • GameServerDeploymentsServiceLimitedTimeRetryPolicy
        • GameServerDeploymentsServiceLimitedErrorCountRetryPolicy
        • GameServerDeploymentsServicePolicyOptionList
        • RealmsServiceRetryPolicy
        • RealmsServiceLimitedTimeRetryPolicy
        • RealmsServiceLimitedErrorCountRetryPolicy
        • RealmsServicePolicyOptionList
    • google::cloud::gameservices_v1_mocks
      • Overview
      • Classes
        • MockGameServerClustersServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerClusters(google::cloud::gaming::v1::ListGameServerClustersRequest)
            • virtual GetGameServerCluster(google::cloud::gaming::v1::GetGameServerClusterRequest const &)
            • virtual CreateGameServerCluster(google::cloud::gaming::v1::CreateGameServerClusterRequest const &)
            • virtual PreviewCreateGameServerCluster(google::cloud::gaming::v1::PreviewCreateGameServerClusterRequest const &)
            • virtual DeleteGameServerCluster(google::cloud::gaming::v1::DeleteGameServerClusterRequest const &)
            • virtual PreviewDeleteGameServerCluster(google::cloud::gaming::v1::PreviewDeleteGameServerClusterRequest const &)
            • virtual UpdateGameServerCluster(google::cloud::gaming::v1::UpdateGameServerClusterRequest const &)
            • virtual PreviewUpdateGameServerCluster(google::cloud::gaming::v1::PreviewUpdateGameServerClusterRequest const &)
        • MockGameServerConfigsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerConfigs(google::cloud::gaming::v1::ListGameServerConfigsRequest)
            • virtual GetGameServerConfig(google::cloud::gaming::v1::GetGameServerConfigRequest const &)
            • virtual CreateGameServerConfig(google::cloud::gaming::v1::CreateGameServerConfigRequest const &)
            • virtual DeleteGameServerConfig(google::cloud::gaming::v1::DeleteGameServerConfigRequest const &)
        • MockGameServerDeploymentsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListGameServerDeployments(google::cloud::gaming::v1::ListGameServerDeploymentsRequest)
            • virtual GetGameServerDeployment(google::cloud::gaming::v1::GetGameServerDeploymentRequest const &)
            • virtual CreateGameServerDeployment(google::cloud::gaming::v1::CreateGameServerDeploymentRequest const &)
            • virtual DeleteGameServerDeployment(google::cloud::gaming::v1::DeleteGameServerDeploymentRequest const &)
            • virtual UpdateGameServerDeployment(google::cloud::gaming::v1::UpdateGameServerDeploymentRequest const &)
            • virtual GetGameServerDeploymentRollout(google::cloud::gaming::v1::GetGameServerDeploymentRolloutRequest const &)
            • virtual UpdateGameServerDeploymentRollout(google::cloud::gaming::v1::UpdateGameServerDeploymentRolloutRequest const &)
            • virtual PreviewGameServerDeploymentRollout(google::cloud::gaming::v1::PreviewGameServerDeploymentRolloutRequest const &)
            • virtual FetchDeploymentState(google::cloud::gaming::v1::FetchDeploymentStateRequest const &)
        • MockRealmsServiceConnection
          • Overview
          • Functions
            • virtual options()
            • virtual ListRealms(google::cloud::gaming::v1::ListRealmsRequest)
            • virtual GetRealm(google::cloud::gaming::v1::GetRealmRequest const &)
            • virtual CreateRealm(google::cloud::gaming::v1::CreateRealmRequest const &)
            • virtual DeleteRealm(google::cloud::gaming::v1::DeleteRealmRequest const &)
            • virtual UpdateRealm(google::cloud::gaming::v1::UpdateRealmRequest const &)
            • virtual PreviewRealmUpdate(google::cloud::gaming::v1::PreviewRealmUpdateRequest const &)
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Struct GameServerConfigsServiceRetryPolicyOption (2.12.0)

  • 2.13.0-rc (latest)
  • 2.12.0
  • 2.11.0

Use with google::cloud::Options to configure the retry policy.

Type Aliases

Type

Alias Of: std::shared_ptr< GameServerConfigsServiceRetryPolicy >

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Last updated 2025-10-10 UTC.

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