This interface defines virtual methods for each of the user-facing overload sets in RealmsServiceClient. This allows users to inject custom behavior (e.g., with a Google Mock object) when writing tests that use objects of type RealmsServiceClient.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["The `RealmsServiceConnection` object is designed for use with `RealmsServiceClient`, providing virtual methods that mirror the user-facing overload sets found in the client."],["This interface allows for the injection of custom behaviors, such as with a Google Mock object, making it ideal for writing tests that interact with `RealmsServiceClient`."],["You can create a tangible instance of the `RealmsServiceConnection` through the `MakeRealmsServiceConnection()` function, or utilize `gameservices_v1_mocks::MockRealmsServiceConnection` for mocking purposes."],["The interface has a collection of virtual methods, such as `ListRealms`, `GetRealm`, `CreateRealm`, `DeleteRealm`, `UpdateRealm`, and `PreviewRealmUpdate`, each tailored for specific interactions with realms, accepting requests as parameters and returning various types of data including `StatusOr`, `StreamRange`, and `future`."]]],[]]