public sealed class PreviewDeleteGameServerClusterRequest : IMessage<PreviewDeleteGameServerClusterRequest>, IEquatable<PreviewDeleteGameServerClusterRequest>, IDeepCloneable<PreviewDeleteGameServerClusterRequest>, IBufferMessage, IMessage
Reference documentation and code samples for the Game Services v1 API class PreviewDeleteGameServerClusterRequest.
Request message for GameServerClustersService.PreviewDeleteGameServerCluster.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document provides reference information for the \u003ccode\u003ePreviewDeleteGameServerClusterRequest\u003c/code\u003e class, a part of the Google Cloud Game Services v1 API.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003ePreviewDeleteGameServerClusterRequest\u003c/code\u003e class is a request message used for previewing the deletion of a game server cluster, with multiple versions available, the latest being version 2.2.0.\u003c/p\u003e\n"],["\u003cp\u003eThe class implements interfaces like \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, inheriting from the base \u003ccode\u003eobject\u003c/code\u003e class.\u003c/p\u003e\n"],["\u003cp\u003eIt contains properties such as \u003ccode\u003eGameServerClusterName\u003c/code\u003e, \u003ccode\u003eName\u003c/code\u003e, and \u003ccode\u003ePreviewTime\u003c/code\u003e, which are used to specify the cluster to be deleted and the timestamp for the preview.\u003c/p\u003e\n"],["\u003cp\u003eThis class has available constructors that can either be called without any parameters, or can take a \u003ccode\u003ePreviewDeleteGameServerClusterRequest\u003c/code\u003e object as a parameter.\u003c/p\u003e\n"]]],[],null,[]]