[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis documentation covers the \u003ccode\u003eFleetConfig\u003c/code\u003e class within the Google Cloud for Games v1beta API, providing details on its structure and functionality for managing Agones fleet configurations.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eFleetConfig\u003c/code\u003e implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, enabling various operations and interactions.\u003c/p\u003e\n"],["\u003cp\u003eThe class provides two constructors: a default constructor \u003ccode\u003eFleetConfig()\u003c/code\u003e and another to instantiate the class by passing in another \u003ccode\u003eFleetConfig\u003c/code\u003e object, \u003ccode\u003eFleetConfig(FleetConfig other)\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eFleetConfig\u003c/code\u003e has two key properties, \u003ccode\u003eFleetSpec\u003c/code\u003e, which is a string for the Agones fleet specification, and \u003ccode\u003eName\u003c/code\u003e, a string to name the fleet config.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of \u003ccode\u003eFleetConfig\u003c/code\u003e available is \u003ccode\u003e2.0.0-beta03\u003c/code\u003e, and other versions \u003ccode\u003e2.0.0-beta02\u003c/code\u003e and \u003ccode\u003e1.0.0-beta09\u003c/code\u003e are available.\u003c/p\u003e\n"]]],[],null,[]]