The resource name of the realm. Uses the form:
projects/{project}/locations/{location}/realms/{realm}. For
example, projects/my-project/locations/{location}/realms/my-realm.
Required. Time zone where all policies targeting this realm are evaluated.
The value of this field must be from the IANA time zone database:
https://www.iana.org/time-zones.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis document provides reference documentation for the \u003ccode\u003eRealm\u003c/code\u003e class within the Google Cloud for Games v1beta API.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eRealm\u003c/code\u003e class represents a realm resource and inherits from \u003ccode\u003eobject\u003c/code\u003e, implementing several interfaces like \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eKey properties of the \u003ccode\u003eRealm\u003c/code\u003e class include \u003ccode\u003eCreateTime\u003c/code\u003e, \u003ccode\u003eDescription\u003c/code\u003e, \u003ccode\u003eEtag\u003c/code\u003e, \u003ccode\u003eLabels\u003c/code\u003e, \u003ccode\u003eName\u003c/code\u003e, \u003ccode\u003eRealmName\u003c/code\u003e, \u003ccode\u003eTimeZone\u003c/code\u003e, and \u003ccode\u003eUpdateTime\u003c/code\u003e, all of which are detailed with their respective types and descriptions.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of the document describes the \u003ccode\u003eRealm\u003c/code\u003e class in version 2.0.0-beta03, with older versions such as 2.0.0-beta02 and 1.0.0-beta09 also available.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eRealm\u003c/code\u003e class offers two constructors, one default and one that accepts another \u003ccode\u003eRealm\u003c/code\u003e object for deep cloning.\u003c/p\u003e\n"]]],[],null,["# Google Cloud for Games v1beta API - Class Realm (2.0.0-beta03)\n\nVersion latestkeyboard_arrow_down\n\n- [2.0.0-beta03 (latest)](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.Realm)\n- [2.0.0-beta02](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/2.0.0-beta02/Google.Cloud.Gaming.V1Beta.Realm)\n- [1.0.0-beta09](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/1.0.0-beta09/Google.Cloud.Gaming.V1Beta.Realm) \n\n public sealed class Realm : IMessage\u003cRealm\u003e, IEquatable\u003cRealm\u003e, IDeepCloneable\u003cRealm\u003e, IBufferMessage, IMessage\n\nReference documentation and code samples for the Google Cloud for Games v1beta API class Realm.\n\nA realm resource. \n\nInheritance\n-----------\n\n[object](https://learn.microsoft.com/dotnet/api/system.object) \\\u003e Realm \n\nImplements\n----------\n\n[IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage-1.html)[Realm](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.Realm), [IEquatable](https://learn.microsoft.com/dotnet/api/system.iequatable-1)[Realm](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.Realm), [IDeepCloneable](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IDeepCloneable-1.html)[Realm](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.Realm), [IBufferMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IBufferMessage.html), [IMessage](https://cloud.google.com/dotnet/docs/reference/Google.Protobuf/latest/Google.Protobuf.IMessage.html) \n\nInherited Members\n-----------------\n\n[object.GetHashCode()](https://learn.microsoft.com/dotnet/api/system.object.gethashcode) \n[object.GetType()](https://learn.microsoft.com/dotnet/api/system.object.gettype) \n[object.ToString()](https://learn.microsoft.com/dotnet/api/system.object.tostring)\n\nNamespace\n---------\n\n[Google.Cloud.Gaming.V1Beta](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta)\n\nAssembly\n--------\n\nGoogle.Cloud.Gaming.V1Beta.dll\n\nConstructors\n------------\n\n### Realm()\n\n public Realm()\n\n### Realm(Realm)\n\n public Realm(Realm other)\n\nProperties\n----------\n\n### CreateTime\n\n public Timestamp CreateTime { get; set; }\n\nOutput only. The creation time.\n\n### Description\n\n public string Description { get; set; }\n\nHuman readable description of the realm.\n\n### Etag\n\n public string Etag { get; set; }\n\nETag of the resource.\n\n### Labels\n\n public MapField\u003cstring, string\u003e Labels { get; }\n\nThe labels associated with this realm. Each label is a key-value pair.\n\n### Name\n\n public string Name { get; set; }\n\nThe resource name of the realm. Uses the form:\n`projects/{project}/locations/{location}/realms/{realm}`. For\nexample, `projects/my-project/locations/{location}/realms/my-realm`.\n\n### RealmName\n\n public RealmName RealmName { get; set; }\n\n[RealmName](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.RealmName)-typed view over the [Name](/dotnet/docs/reference/Google.Cloud.Gaming.V1Beta/latest/Google.Cloud.Gaming.V1Beta.Realm#Google_Cloud_Gaming_V1Beta_Realm_Name) resource name property.\n\n### TimeZone\n\n public string TimeZone { get; set; }\n\nRequired. Time zone where all policies targeting this realm are evaluated.\nThe value of this field must be from the IANA time zone database:\n\u003chttps://www.iana.org/time-zones\u003e.\n\n### UpdateTime\n\n public Timestamp UpdateTime { get; set; }\n\nOutput only. The last-modified time."]]