public static void BindService(ServiceBinderBase serviceBinder, GameServerDeploymentsService.GameServerDeploymentsServiceBase serviceImpl)
Register service method with a service binder with or without implementation. Useful when customizing the service binding logic.
Note: this method is part of an experimental API that can change or be removed without any prior notice.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eGameServerDeploymentsService\u003c/code\u003e class in the Google Cloud for Games v1beta API controls the deployment of Agones fleets.\u003c/p\u003e\n"],["\u003cp\u003eThe latest version of \u003ccode\u003eGameServerDeploymentsService\u003c/code\u003e is 2.0.0-beta03, with older versions 2.0.0-beta02 and 1.0.0-beta09 also available.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGameServerDeploymentsService\u003c/code\u003e inherits from the base \u003ccode\u003eobject\u003c/code\u003e class and provides methods like \u003ccode\u003eBindService\u003c/code\u003e for creating and registering service definitions with a server.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eBindService\u003c/code\u003e method comes in two flavors: one to create a definition that can be registered with a server, and another to register methods to a service binder for customizable binding logic.\u003c/p\u003e\n"],["\u003cp\u003eThis service is located within the \u003ccode\u003eGoogle.Cloud.Gaming.V1Beta\u003c/code\u003e namespace, inside the \u003ccode\u003eGoogle.Cloud.Gaming.V1Beta.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"]]],[],null,[]]