public sealed class OperationStatus : IMessage<OperationStatus>, IEquatable<OperationStatus>, IDeepCloneable<OperationStatus>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eOperationStatus\u003c/code\u003e class, found in the \u003ccode\u003eGoogle.Cloud.Gaming.V1Beta\u003c/code\u003e namespace, represents the status of an operation and is implemented as a sealed class.\u003c/p\u003e\n"],["\u003cp\u003eThe class is part of the \u003ccode\u003eGoogle.Cloud.Gaming.V1Beta.dll\u003c/code\u003e assembly and inherits from \u003ccode\u003eobject\u003c/code\u003e, also implementing interfaces like \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eOperationStatus\u003c/code\u003e has two constructors, a default constructor and one that takes another \u003ccode\u003eOperationStatus\u003c/code\u003e object for parameter.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes properties like \u003ccode\u003eDone\u003c/code\u003e (a boolean indicating if the operation is complete), \u003ccode\u003eErrorCode\u003c/code\u003e (an enum representing error status), and \u003ccode\u003eErrorMessage\u003c/code\u003e (a string containing a human-readable error).\u003c/p\u003e\n"]]],[],null,[]]