public sealed class CreateRealmRequest : IMessage<CreateRealmRequest>, IEquatable<CreateRealmRequest>, IDeepCloneable<CreateRealmRequest>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eCreateRealmRequest\u003c/code\u003e class is used to request the creation of a new realm in the Google Cloud Gaming service, specifically within the V1Beta version.\u003c/p\u003e\n"],["\u003cp\u003eThis class inherits from \u003ccode\u003eObject\u003c/code\u003e and implements \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e interfaces, allowing it to be used within the Google Protobuf system.\u003c/p\u003e\n"],["\u003cp\u003eIt offers two constructors: a default constructor and another that copies properties from another instance of \u003ccode\u003eCreateRealmRequest\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eIt includes properties like \u003ccode\u003eParent\u003c/code\u003e (a string representing the project and location), \u003ccode\u003eParentAsLocationName\u003c/code\u003e (a typed view of parent), \u003ccode\u003eRealm\u003c/code\u003e (the realm resource to be created), and \u003ccode\u003eRealmId\u003c/code\u003e (the ID for the new realm).\u003c/p\u003e\n"],["\u003cp\u003eThere are 3 versions available of the class, with the latest being 2.0.0-beta03.\u003c/p\u003e\n"]]],[],null,[]]