public sealed class GameServerCluster : IMessage<GameServerCluster>, IEquatable<GameServerCluster>, IDeepCloneable<GameServerCluster>, IBufferMessage, IMessage
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eGameServerCluster\u003c/code\u003e class represents a game server cluster resource within the Google Cloud Gaming V1Beta API, specifically in version 1.0.0-beta09.\u003c/p\u003e\n"],["\u003cp\u003eThis class inherits from \u003ccode\u003eObject\u003c/code\u003e and implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, providing functionalities for message handling, equality comparison, deep cloning, and buffer management.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGameServerCluster\u003c/code\u003e includes properties like \u003ccode\u003eConnectionInfo\u003c/code\u003e, \u003ccode\u003eCreateTime\u003c/code\u003e, \u003ccode\u003eDescription\u003c/code\u003e, \u003ccode\u003eEtag\u003c/code\u003e, \u003ccode\u003eGameServerClusterName\u003c/code\u003e, \u003ccode\u003eLabels\u003c/code\u003e, \u003ccode\u003eName\u003c/code\u003e, and \u003ccode\u003eUpdateTime\u003c/code\u003e to manage cluster details, creation and modification timestamps, descriptions, resource tags, labels and resource names.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerCluster\u003c/code\u003e class provides two constructors, one for creating an empty instance and another for creating a new instance based on an existing \u003ccode\u003eGameServerCluster\u003c/code\u003e object, facilitating easy instantiation and copying of configurations.\u003c/p\u003e\n"],["\u003cp\u003eThe resource name for a Game Server Cluster follows a specific format: \u003ccode\u003eprojects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}\u003c/code\u003e, as required by the \u003ccode\u003eName\u003c/code\u003e property.\u003c/p\u003e\n"]]],[],null,[]]