public sealed class FetchDeploymentStateResponse : IMessage<FetchDeploymentStateResponse>, IEquatable<FetchDeploymentStateResponse>, IDeepCloneable<FetchDeploymentStateResponse>, IBufferMessage, IMessage
Response message for GameServerDeploymentsService.FetchDeploymentState.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eFetchDeploymentStateResponse\u003c/code\u003e class is used as a response message for the \u003ccode\u003eGameServerDeploymentsService.FetchDeploymentState\u003c/code\u003e operation.\u003c/p\u003e\n"],["\u003cp\u003eThis class inherits from \u003ccode\u003eObject\u003c/code\u003e and implements interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes two constructors: a default constructor, \u003ccode\u003eFetchDeploymentStateResponse()\u003c/code\u003e, and a copy constructor, \u003ccode\u003eFetchDeploymentStateResponse(FetchDeploymentStateResponse other)\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eIt has two main properties: \u003ccode\u003eClusterState\u003c/code\u003e, which provides the game server deployment state in each game server cluster, and \u003ccode\u003eUnavailable\u003c/code\u003e, which lists locations that could not be reached.\u003c/p\u003e\n"],["\u003cp\u003eThis class exists in the \u003ccode\u003eGoogle.Cloud.Gaming.V1Beta\u003c/code\u003e namespace within the \u003ccode\u003eGoogle.Cloud.Gaming.V1Beta.dll\u003c/code\u003e assembly.\u003c/p\u003e\n"]]],[],null,[]]