public sealed class GameServerClusterConnectionInfo : IMessage<GameServerClusterConnectionInfo>, IEquatable<GameServerClusterConnectionInfo>, IDeepCloneable<GameServerClusterConnectionInfo>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class GameServerClusterConnectionInfo.
Namespace designated on the game server cluster where the Agones game
server instances will be created. Existence of the namespace will be
validated during creation.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis documentation provides details for the \u003ccode\u003eGameServerClusterConnectionInfo\u003c/code\u003e class within the Google Cloud for Games v1beta API, specifically version 2.0.0-beta02, with links to version 2.0.0-beta03 and 1.0.0-beta09.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eGameServerClusterConnectionInfo\u003c/code\u003e is a sealed class representing connection information for a game server cluster, implementing interfaces such as \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe class includes constructors, properties like \u003ccode\u003eClusterReferenceCase\u003c/code\u003e, \u003ccode\u003eGkeClusterReference\u003c/code\u003e, and \u003ccode\u003eNamespace\u003c/code\u003e, and also inherits members from the \u003ccode\u003eObject\u003c/code\u003e class like \u003ccode\u003eGetHashCode()\u003c/code\u003e, \u003ccode\u003eGetType()\u003c/code\u003e, \u003ccode\u003eMemberwiseClone()\u003c/code\u003e, and \u003ccode\u003eToString()\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGkeClusterReference\u003c/code\u003e property holds a reference to the GKE cluster where the game servers reside, and the \u003ccode\u003eNamespace\u003c/code\u003e property specifies the namespace within the cluster for Agones game server instances.\u003c/p\u003e\n"],["\u003cp\u003eThe most recent version of the API is 2.0.0-beta03 while the version discussed is 2.0.0-beta02.\u003c/p\u003e\n"]]],[],null,[]]