public sealed class GameServerConfigOverride : IMessage<GameServerConfigOverride>, IEquatable<GameServerConfigOverride>, IDeepCloneable<GameServerConfigOverride>, IBufferMessage, IMessage
Reference documentation and code samples for the Google Cloud for Games v1beta API class GameServerConfigOverride.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-07 UTC."],[[["\u003cp\u003eThis page provides reference documentation for the \u003ccode\u003eGameServerConfigOverride\u003c/code\u003e class within the Google Cloud for Games v1beta API.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003eGameServerConfigOverride\u003c/code\u003e class is used to define overrides for game server configurations.\u003c/p\u003e\n"],["\u003cp\u003eIt implements several interfaces, including \u003ccode\u003eIMessage\u003c/code\u003e, \u003ccode\u003eIEquatable\u003c/code\u003e, \u003ccode\u003eIDeepCloneable\u003c/code\u003e, and \u003ccode\u003eIBufferMessage\u003c/code\u003e, and inherits from the \u003ccode\u003eObject\u003c/code\u003e class.\u003c/p\u003e\n"],["\u003cp\u003eThe class has properties like \u003ccode\u003eChangeCase\u003c/code\u003e, \u003ccode\u003eConfigVersion\u003c/code\u003e, \u003ccode\u003eRealmsSelector\u003c/code\u003e, and \u003ccode\u003eSelectorCase\u003c/code\u003e, which are used to define the override's behavior and scope.\u003c/p\u003e\n"],["\u003cp\u003eThere are multiple versions available, with version 2.0.0-beta03 being the latest.\u003c/p\u003e\n"]]],[],null,[]]